Things do get a bit more involved than that, however-Players will also have to time blocking incoming attacks from enemies, who will attack at random and sometimes hit very hard. Exemplars all have unique skills that, in conjunction with gemstones imbued with power and other various game mechanics, let players build a dream team of units they feel comfortable with. These units are called Exemplars, and there are quite a number of them throughout the game that the player will battle and eventually unlock. The meat of the game is Rise to Glory’s gameplay, which I can best describe as a Final Fantasy ATB-like system, where players command multiple units to attack so long as they are available to do so. Despite that, there is fun real-time sidescrolling engine here that really carries the game alongside the visuals and limited voice acting, C-C-Combo Breaker With the way the narrative is presented, the game hopes that the players will decide who is good or bad, but it doesn’t do the best job of presenting context for such morality. Players can choose to start with either side of the game’s story, but the gameplay will largely stay the same. On the other side of the story tells the tale of the general Laendur, who seeks to usurp the throne from the princess in a bout of betrayal. “Gifted” with a talking grimoire that was once a part of her father’s cabinet (there is a pun to be had here), players will help Cecille progress through the various stages that take place across the country, battling foes with the help of Exemplars-manifestations of heroes brought to life by the pages of the Grimoire. The game takes place in a war-torn Fenumia where Princess Cecille is left to take the throne after her father falls in battle. Fallen Legion: Rise to Glory is a sidescroller roguelike developed by YummyYummyTummy and published by NIS America.
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